Meshes in the Afternoon - Maya Deren
Meshes in the Afternoon - Maya Deren
How does the film put the viewers in the perspective of the main character?
Maya Deren uses many types of shots that puts the viewer in the main character’s point of view in the “Meshes in the Afternoon” short film. Her identity is unknown for the majority of the film, until it is revealed half way through. The camera varies from a first to a third person point of view through jump cuts, mostly, and the audience also seem to get inside of her brain at one point, where they can appreciate the world through her eyes, specifically, but changes to the second version/body of the woman where she sees herself sleeping on a couch – which could be simulating a third person perspective. This means that the audience is watching the woman from her own perspective in spite of being in a different body.The camera also moves when it is from the woman’s point of view, also when she analyses her environment. But it feels shaky for the viewer when the camera becomes the woman’s eyes. When she walks up the stairs, for example. From this moment her point of view changes when the plot becomes the most intense (through jump cuts once again) from a third to a first person point of view. Depending on the intensity of the moment, the director chose to make the audience feel her feelings more deeply by putting the audience in her own skin.
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